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Devlog
Game modes
January 01, 2026
by
Teck Tomi
Added the new 3 game modes Infinite mode: The default game mode, enemies will come and the only way of winning is to build the nuclear missile. Waves mode: There will be a number of waves and you will...
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Mision 5
December 29, 2025
by
Teck Tomi
Tutorial & Combat Tweaks Mission 5 has been added, introducing the Assembler, Oil Refinery, and Chemical Plant mechanics. The objective “kill X enemies” has been reworked into “survive X waves...
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Visuals Improvement
December 28, 2025
by
Teck Tomi
Terrain & UI Improvements This update introduces a major overhaul to the visual presentation of the terrain, significantly reducing visual fatigue during gameplay. Water and deep water textures are pe...
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Versión Web
December 22, 2025
by
Teck Tomi
Added HTML5 support! Now you can test the game on your browser without the need to download it. (But the performance is really low on the web)...
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New industry
December 21, 2025
by
Teck Tomi
This update focused mainly on performance improvements , bug fixes, and expanding several core systems. Connected road textures were added, along with visual fixes when rotating them and general impro...
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Missile Silo
December 12, 2025
by
Teck Tomi
1
Añadido el Silo de Misiles, construcción última para ganar las partidas rápidas. -Requiere varias tecnologías distintas, lo que concluye el árbol tecnológico. -Una vez construido, requiere más...
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Scenarios pre-images
December 10, 2025
by
Teck Tomi
Added scenario pre-images. – When saving a scenario, a thumbnail of the terrain will be created. – When loading a scenario, the terrain thumbnail will be shown to make the task easier for the user...
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